Blackjack Python 3, poker chips for sale, ebro greyhound poker room, slot qtimer. First of all, you should click the MegaSlot registration button on the upper right side of the homepage. Then you can enter your email and password. You can then select your preferred currency and country of residence. Been learning python through a private tutor and was given this code to fix/finish and I'm completely stuck here. For some reason I can't open up the.py file directly, and when I open it through the console its extremely buggy.
Just a simple console blackjack game. The bread and butter code was written with lots of comments, so you can improve on it. Really, the most important part is figuring out when an ace is 11 in value and when it is a 1 in value, so you don't bust.
7,327 ViewsCan you actually assign values e.g king'queen, I am having trouble displaying the values of the cards.
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This first thing we need to do is create a deck of cards. In order to make a deck of cards we must first understand what a deck of cards is.
A pack is made up of 52 cards (excluding jokers)
Each card in the deck has three attributes:
- Its name
- 1,2,3,4,5,6,7,8,9,10,jack,queen,king
- Its value:
- 1,2,3,4,5,6,7,8,9,10,11,12,13
- Its suit:
- Spades, Diamonds,Hearts,Clubs.
In Python it is easy to create this full deck of cards using 2 lists and a couple of for loops:
Here we have created a list of 52 cards, with each card consisting of a tuple of 2 values:
(name,suit)
Once we have created the deck of cards it is useful to create a few helper functions to deal with the pack.
- getRealName – This returns the card’s full name in a human readable form
- getValue – This return’s the card’s value, useful for calculations
Creating the mainScreen
In order to create the main game screen we first need to come up with a plan! You can have a look at my plan to the right of the screen.
From the plan I can see that I am going to need:
Functions
- A MainScreen() function
- A function to display whose turn it is
- A function to display each player’s hand
- A function to get input from the player
- A function to calculate & display who is the winner / loser.
- A function to calculate a player’s score.
Variables
- playerTurn variable to keep track of whose turn it is.
- A round variable to see if it is round one or 2.
Data Structures
- A list for each player to contain the cards that they have been dealt.